Next Generation Media & Device

WGMath: Reusable WebGPU Shaders for Cross-Platform GPU Scientific Computing

Date / Time
2024-10-17
11:50

Using WebGpu, WGMath aims to bring GPU scientific computing to all platforms by empowering all scientific communities with reusable WGSL shaders. We discuss the fundamentals of this ecosystem, current and future features for LLM, geometry, and physics.